@startuml
sprite $medapps [48x48/16] {
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000000000000000000000000000000000000000000000000
0000000000000000000169BCCA8400000000000000000000
000000000000000003BFFFFFFFFFF9100000000000000000
0000000000000001BFFFFFFEEFFFFFF70000000000000000
000000000000003EFFFC62000038EFFFB100000000000000
00000000000002FFFD400000000007FFFC00000000000000
0000000000001EFFB10000000000003EFFA0000000000000
000000000000AFFC0000000000000002EFF5000000000000
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00000000007FF5000000000000000000009FF20000000000
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00000000007FF60000000006F200000000BFF20000000000
00000000003FF90000000008F600000000EFE00000000000
00000000000EFE000000050AF900000004FF900000000000
000000000009FF6000003F2CFD0000000BFF400000000000
000000000002FFD000007F8EDF2000003FFD000000000000
000000000000AFF70169EFEF5FFEB800CFF6000000000000
0000000000002FFF101346FF0DA00005FFD0000000000000
00000000000009FFA00000DE0960000EFF40000000000000
00000000000001EFF300007B0100008FFA00000000000000
000000000000006FFC000007000002FFF200000000000000
000000000000000CFF60000000000BFF8000000000000000
0000000000000003FFE0000000003FFE0000000000000000
0000000000000000AFF4000000009FF60000000000000000
00000000000000005FF800000000DFF00000000000000000
00000000000000001FFB00000000FFC00000000000000000
00000000000000000EFE00000003FF900000000000000000
00000000000000000BFF00000003FF600000000000000000
000000000000000002830000000067000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000008BBBBBBBBBBBB500000000000000000
00000000000000002FFFFFFFFFFFFFE00000000000000000
00000000000000000CEEEEEEEEEEEE800000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000025555555510000000000000000000
0000000000000000001FFFFFFFFFC0000000000000000000
0000000000000000001FFFFFFFFFC0000000000000000000
000000000000000000025555555510000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define FA5_MEDAPPS(_alias) ENTITY(rectangle,black,medapps,_alias,FA5 MEDAPPS)
!define FA5_MEDAPPS(_alias, _label) ENTITY(rectangle,black,medapps,_label, _alias,FA5 MEDAPPS)
!define FA5_MEDAPPS(_alias, _label, _shape) ENTITY(_shape,black,medapps,_label, _alias,FA5 MEDAPPS)
!define FA5_MEDAPPS(_alias, _label, _shape, _color) ENTITY(_shape,_color,medapps,_label, _alias,FA5 MEDAPPS)
skinparam folderBackgroundColor<<FA5 MEDAPPS>> White
@enduml